2.10.2 Object Snap

At times it is convenient to point to an object that already exists in the Design Environment and select a coordinate location that corresponds to a point on the object. Object Snap is particularly useful when importing drawings because the imported Background Objects can be easily chosen as points of reference. Object Snap is supported for all Background and Solid Objects as well as the insertion point of Luminaires.

Object Snap modes may be accessed in the Status Bar. Multiple Object Snap modes can be activated at once. Active modes are highlighted in gold; at right, Midpoint and Intersection are active.

  Object_Snap_Buttons.png

Visual illustrates which Object Snap has been located by adding to the mouse pointer and crosshairs. The mouse cursor additions are shown below next to the buttons for each Object Snap mode.

At right, Visual has found the Intersection of two Lines. Note that the Intersection Object Snap button is highlighted in the lower right corner.

Visual will show Object Snaps when the mouse cursor is in the vicinity of a viable "target". The mouse cursor does not have to be exactly at the point.

Lines that comprise Rectangles, Polygons, Polylines, and Solid Objects are valid.

Object Snap modes can be turned on and off with the keyboard using the keys F2 through F6.

  Object_Snap_Example.png

Endpoint selects the nearest endpoint of a Line, Polyline segment, or Arc.

 

Object_Snap_Endpoint.png

Midpoint selects the point midway between endpoints of the nearest Line or Line segment.

 

Object_Snap_Midpoint.png

Center selects the center point of the nearest Arc or Circle. Note that Arcs may in fact be Polylines and therefore a Center is invalid; i.e. an entity may look like an Arc, but it might not be an Arc.

 

Object_Snap_Center.png

Intersection selects the nearest intersection of two lines. The Objects (the bounding edges) must truly intersect in 3-D space however; apparent Intersections are not valid.

 

Object_Snap_Intersection.png

Perpendicular selects the point on the nearest Object that is perpendicular to the previously selected point.

 

Object_Snap_Perpendicular.png

Luminaire selects the insertion point of the Luminaire on which the mouse is placed.

 

Object_Snap_Luminaire.png