Luminance is another metric of light leaving a surface. Unlike exitance , luminance is a directional quantity. That is, the luminance of a surface is dependant upon the angle at which the surface is viewed.
A perfectly diffuse surface is special in that it exhibits constant luminance over all angles. All surfaces in Visual are modeled as perfectly diffuse , so this in practice results in the luminance of a surface being directly proportional to the exitance of the surface and the illuminance on the surface. The units of luminance are lumens/square foot/steradian or lumens/square meter/steradian. |
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Brightness is the perceptual analog of luminance . The mathematics and perception research are complex and beyond the scope of this manual. The simplest relationship is expressed by the Stevens Power Law shown at right. Effectively, a 2x increase in brightness requires 8x more luminance . |
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Visual can report luminance by using Properties to change the Measurement Type and assign a Reflectance to a Calculation Zone after it is created. Select the Calculation Zone, click the Measurement list in the Calculation panel in the Properties tab and select "Luminance ", then specify a Reflectance. Right-click or press Enter to apply the changes. Visual will immediately apply the Reflectance without recalculation. |
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Luminance can be displayed in the Rendered Display Mode By selecting from the Display Menu on the Calculations tab . (This is not the same as the Display button on the Home tab .) Brightness can similarly be displayed by making that choice form the sub-menu. |
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